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Medieval Food Stall - Personal 3D Environment

What started as a simple Prop Collection put together in Unreal soon grew into a bigger project as i went down a rabbit hole and kept learning more. Wanting to integrate Buoyancy , Cloth Simulation , Runtime Virtual Texture etc. pushed me to learn new tools and methods. I had loads of fun working on this and helped me get better at Environment Art.
I did not have an original concept in mind but started putting things together as i started working.

Breakdown of the project can be found here in my portfolio :
https://www.artstation.com/artwork/PegQOr

The Entire Documentation can be found here : https://docs.google.com/document/d/19e3XDbLyknsdakPcpvcFQvKIklnZnP5A2swSub6ervc/edit

I have used various Megascans Assets along with 2 Marketplace Assets which made it a lot more beautiful and easy to work.

Took me a whole lot of back and forth to achieve this and i absolutely love how the end result turned out and i hope you do too. Feedback is welcome. Cheers!

Props Concept:
https://www.deviantart.com/crs1009/art/Props-for-Tera-361031181

Music :
Up the Spirit Caverns Walls ft. Tom Boyd
By Garth Coker

Cinematic Video

Food Stall

Food Stall

Table close up

Table close up

Close up

Close up

Map Holder

Map Holder

Food Stall in night setting

Food Stall in night setting

Table in Night Setting

Table in Night Setting

Stall Inside

Stall Inside

Axe on chopping block

Axe on chopping block

Lantern

Lantern

God Rays between trees

God Rays between trees

Tree Stump

Tree Stump

Mountain View in Night Setting

Mountain View in Night Setting